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It’s all in the name

One thing I’ve been struggling with is settling on a name for the game over the past week.  I’ve started creating projects, integrations, alerts etc all using a place holder name and find myself in a position where I really need to settle. My next big...

Playing audio with SpriteKit

Whilst recently working on the menu for my game, I decided to add some code to play an audio loop in the background. The code itself was pretty straight forward thanks to the SKAudioNode object provided by SpriteKit: //Start background music if let bgAudioUrl =...

Difficult Decision

As with many people, I’ve had a struggle with settling on an engine to use when making a game for the first time. Over the past few days, I’ve struggled with some things in SpriteKit such as the lack of any form of UI elements (no buttons, scroll views...

Getting Started

Since as long as I can remember, I’ve wanted to work in software development. More specifically, I’ve wanted to work in game development working on my own ideas. As time went on I eventually got into software development and I’ve been working for the...